Integration of VR with BIM to facilitate real-time creation of bill of quantities during the design phase: a proof of concept study
Davidson, Jordan, Fowler, John, Pantazis, Charalampos ORCID: https://orcid.org/0000-0001-9067-2705, Sannino, Massimo, Walker, Jordan, Sheikhkhoshkar, Moslem
ORCID: https://orcid.org/0000-0001-9067-2705 and Rahimian, Farzad Pour
(2019)
Integration of VR with BIM to facilitate real-time creation of bill of quantities during the design phase: a proof of concept study.
Frontiers of Engineering Management (Gongcheng guanli qianyan), 7 (3).
pp. 396-403.
ISSN 2095-7513
(doi:10.1007/s42524-019-0039-y)
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Abstract
As building practices change, procedures that seemed indispensable at one point can be abandoned for others, one example of which is the bill of quantities (B/Q). Research into the extant literature attributes the declining use of B/Qs to a multitude of reasons, such as its complexity, the potentially long time required to produce it, the growth in popularity of non-traditional procurement systems, and the challenge of using the information within the document in a construction schedule. With these issues in mind, building information modeling (BIM) and virtual reality (VR) are combined and proposed as a potential solution that allows inclusion of the client into the design process. Following a literature review and precedent study, an experiment was carried out using this new process to simulate a client’s design decisions on window and interior furnishings. The choices made by the client using VR automatically updated a B/Q schedule built in Revit and allowed them to have a firm understanding of project costs. Besides giving the client more confidence in a pleasing final outcome, the technology also ensured an up-to-date, accurate, and easily understandable B/Q. The proposed method features great potential savings in cost and time and gives the B/Q a newfound importance in future construction processes. The research case presented in this paper is a stepping stone in exploring new opportunities offered by VR and BIM and how they could improve the reliability and accuracy of traditional procurement within construction, specifically within the B/Q document.
Item Type: | Article |
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Uncontrolled Keywords: | virtual reality, bill of quantities, BIM, Revit, real-time synchronisation |
Subjects: | N Fine Arts > NC Drawing Design Illustration Q Science > QA Mathematics > QA75 Electronic computers. Computer science T Technology > T Technology (General) |
Faculty / School / Research Centre / Research Group: | Faculty of Engineering & Science Faculty of Engineering & Science > School of Engineering (ENG) |
Last Modified: | 26 Mar 2025 15:42 |
URI: | http://gala.gre.ac.uk/id/eprint/50072 |
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