Quake Delirium EEG: a pilot study regarding biofeedback-driven visual effects in a computer game
Weinel, Jonathan ORCID: https://orcid.org/0000-0001-5347-3897, Cunningham, Stuart, Roberts, Nathan, Griffiths, Darryl and Roberts, Shaun (2015) Quake Delirium EEG: a pilot study regarding biofeedback-driven visual effects in a computer game. In: 2015 Internet Technologies and Applications (ITA) Proceedings of the Sixth International Conference (ITA 15). IEEExplore . Institute of Electrical and Electronics Engineers (IEEE), Piscataway, NJ, pp. 335-338. ISBN 978-1467395571; 978-1479980369; 978-1479980352 (doi:10.1109/ITechA.2015.7317420)
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Abstract
Altered states of consciousness (ASC) can be represented in video games through appropriate use of sound and computer graphics. Our research seeks to establish systematic methods for simulating ASC using computer sound and graphics, to improve the realism of ASC representations in video game engines. Quake Delirium is a prototype `ASC Simulation' that we have created by modifying the video game Quake. Through automation of various graphical parameters that represent the conscious state of the game character, hallucinatory ASC are represented. While the initial version of Quake Delirium utilised a pre-determined automation path to produce these changes, we propose that immersion may be improved by providing the user with a `passive' method of control, using a brain-computer interface (BCI). In this initial trial, we explore the use of a consumer-grade electroencephalograph (EEG) headset for this purpose.
Item Type: | Conference Proceedings |
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Title of Proceedings: | 2015 Internet Technologies and Applications (ITA) Proceedings of the Sixth International Conference (ITA 15) |
Uncontrolled Keywords: | biofeedback, video games, altered states of consciousness, EEG |
Subjects: | N Fine Arts > N Visual arts (General) For photography, see TR Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Faculty / School / Research Centre / Research Group: | Faculty of Engineering & Science > School of Computing & Mathematical Sciences (CMS) Faculty of Liberal Arts & Sciences > Sound-Image Research Group Faculty of Engineering & Science |
Related URLs: | |
Last Modified: | 04 Mar 2022 13:07 |
URI: | http://gala.gre.ac.uk/id/eprint/34084 |
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