Serious games: an attractive approach to improve awareness of community policing technologies
Sorace, Silvio, Quercia, Elisabeth, La Mattina, Ernesto, Patrikakis, Charalampos Z., Bacon, Liz, Loukas, George ORCID: 0000-0003-3559-5182 and MacKinnon, Lachlan (2018) Serious games: an attractive approach to improve awareness of community policing technologies. In: Leventakis, Georgios and Haberfeld, M. R., (eds.) Community-Oriented Policing and Technological Innovations. SpringerBriefs in Criminology book series (BRIEFSCRIMINOL) . Springer, Cham, pp. 1-9. ISBN 978-3319892931 (doi:https://doi.org/10.1007/978-3-319-89294-8_1)
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Abstract
In security/safety-critical applications, such as community policing, citizens and Law Enforcement Officers (LEOs) need a safe and realistic environment to support their learning in handling challenging situations. In this context, the use of games can prove crucial in helping citizens improve awareness and better understand the potential value that can be developed in building relationships with Law Enforcement Agencies (LEAs) providing support within a specific area.
Item Type: | Book Section |
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Additional Information: | © The Author(s) 2018. Open Access. This chapter is licensed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made. The images or other third party material in this chapter are included in the chapter’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the chapter’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. |
Uncontrolled Keywords: | Citizen safety, Serious games, Community policing, Awareness |
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Faculty / School / Research Centre / Research Group: | Faculty of Liberal Arts & Sciences > eCentre Greenwich Research into Innovative Pedagogies (GRIP) Faculty of Engineering & Science > School of Computing & Mathematical Sciences (CMS) Faculty of Engineering & Science |
Last Modified: | 04 Mar 2022 13:06 |
URI: | http://gala.gre.ac.uk/id/eprint/18316 |
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