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Items where Author is "Daylamani-Zad, Damon"

Items where Author is "Daylamani-Zad, Damon"

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Number of items: 94.

'Multi-agent Inteligence

Daylamani-Zad, Damon, Graham, Letitia Blanche and Paraskevopoulos, Ioannis (2017) Swarm intelligence for autonomous cooperative agents in battles for real-time strategy games. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 39-46. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8055809)

3D environment

Broadhead, Martyn, Daylamani-Zad, Damon, MacKinnon, Lachlan and Bacon, Liz (2018) A multisensory 3D environment as intervention to aid reading in dyslexia: A proposed framework. In: 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 1-4. ISBN 978-1-5386-7124-5 ISSN 2474-0470 (Print), 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-Games.2018.8493407)

accessibility

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2020) A serious game to improve engagement with web accessibility guidelines. Behaviour & Information Technology, 40 (6). pp. 578-596. ISSN 0144-929X (Print), 1362-3001 (Online) (doi:https://doi.org/10.1080/0144929X.2019.1711453)

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2019) A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines. In: INTERACT 2019: 17th IFIP TC. 13 International Conference on Human-Computer Interaction, 2–6 September, 2019, Paphos, Cyprus. (Unpublished)

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and Paraskevopoulos, Ioannis (2017) The gamification of accessibility design: A proposed framework. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 233-236. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8056606)

Agent architecture

Daylamani-Zad, Damon, Graham, Letitia B. and Paraskevopoulos, Ioannis (2018) Chain of command in autonomous cooperative agents for battles in real-time strategy games. Journal of Computers in Education, 6 (1). pp. 21-52. ISSN 2197-9987 (Print), 2197-9995 (Online) (doi:https://doi.org/10.1007/s40692-018-0119-8)

Daylamani-Zad, Damon, Graham, Letitia Blanche and Paraskevopoulos, Ioannis (2017) Swarm intelligence for autonomous cooperative agents in battles for real-time strategy games. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 39-46. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8055809)

annotation

Daylamani-Zad, Damon and Agius, Harry (2010) An MPEG-7 profile for collaborative multimedia. The Handbook of MPEG Applications: Standards in Practice. Wiley, Hoboken, New Jersey, pp. 263-291. ISBN 9780470750070 (doi:https://doi.org/10.1002/9780470974582.ch11)

Artificial intelligence

Daylamani-Zad, Damon, Graham, Letitia B. and Paraskevopoulos, Ioannis (2018) Chain of command in autonomous cooperative agents for battles in real-time strategy games. Journal of Computers in Education, 6 (1). pp. 21-52. ISSN 2197-9987 (Print), 2197-9995 (Online) (doi:https://doi.org/10.1007/s40692-018-0119-8)

Daylamani-Zad, Damon, Graham, Letitia Blanche and Paraskevopoulos, Ioannis (2017) Swarm intelligence for autonomous cooperative agents in battles for real-time strategy games. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 39-46. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8055809)

Cats

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and O'Brien, Margarita P. (2018) Efficient in-game communication in collaborative online multiplayer Games. In: 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 1-4. ISBN 978-1-5386-7123-8 ISSN 2474-0470 (Print), 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-Games.2018.8493420)

Chain of command

Daylamani-Zad, Damon, Graham, Letitia B. and Paraskevopoulos, Ioannis (2018) Chain of command in autonomous cooperative agents for battles in real-time strategy games. Journal of Computers in Education, 6 (1). pp. 21-52. ISSN 2197-9987 (Print), 2197-9995 (Online) (doi:https://doi.org/10.1007/s40692-018-0119-8)

Collaboration

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and O'Brien, Margarita P. (2018) Efficient in-game communication in collaborative online multiplayer Games. In: 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 1-4. ISBN 978-1-5386-7123-8 ISSN 2474-0470 (Print), 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-Games.2018.8493420)

Daylamani-Zad, Damon and Agius, Harry (2010) An MPEG-7 profile for collaborative multimedia. The Handbook of MPEG Applications: Standards in Practice. Wiley, Hoboken, New Jersey, pp. 263-291. ISBN 9780470750070 (doi:https://doi.org/10.1002/9780470974582.ch11)

Daylamani-Zad, Damon and Agius, Harry (2009) Multimedia metadata 2.0: challenges of collaborative content modeling. Advances in Semantic Media Adaptation and Personalization. Auerbach, Boca Raton, Florida, pp. 1-20. ISBN 9781420076646

Collaborative

Daylamani-Zad, Damon, Angelides, Marios C. and Agius, Harry (2016) Lu-Lu: A framework for collaborative decision making games. Decision Support Systems, 85. pp. 49-61. ISSN 0167-9236 (doi:https://doi.org/10.1016/j.dss.2016.02.011)

collaborative content modeling

Daylamani-Zad, Damon and Agius, Harry (2009) Multimedia metadata 2.0: challenges of collaborative content modeling. Advances in Semantic Media Adaptation and Personalization. Auerbach, Boca Raton, Florida, pp. 1-20. ISBN 9781420076646

Collaborative games

Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)

communities

Daylamani-Zad, Damon and Agius, Harry (2010) An MPEG-7 profile for collaborative multimedia. The Handbook of MPEG Applications: Standards in Practice. Wiley, Hoboken, New Jersey, pp. 263-291. ISBN 9780470750070 (doi:https://doi.org/10.1002/9780470974582.ch11)

content modelling

Daylamani-Zad, Damon and Agius, Harry (2009) Multimedia metadata 2.0: challenges of collaborative content modeling. Advances in Semantic Media Adaptation and Personalization. Auerbach, Boca Raton, Florida, pp. 1-20. ISBN 9781420076646

Daylamani-Zad, Damon (2007) Semantic content filtering using self-organizing neural networks. In: 2nd International Workshop on Semantic Media Adaptation and Personalization, 17-18 December 2007, Uxbridge, UK.

Decision making

Daylamani-Zad, Damon, Angelides, Marios C. and Agius, Harry (2016) Lu-Lu: A framework for collaborative decision making games. Decision Support Systems, 85. pp. 49-61. ISSN 0167-9236 (doi:https://doi.org/10.1016/j.dss.2016.02.011)

decision-making

Doukianou, Stella, Daylamani-Zad, Damon, Lameras, Petros and Dunwell, Ian (2019) Reinforcing rational decision making in a risk elicitation task through visual reasoning. In: Proceedings of the 41st Annual Conference of the Cognitive Science Society. The Cognitive Science Society, pp. 1662-1668.

Decision-making games

Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)

del.icio.us

Daylamani-Zad, Damon and Agius, Harry (2010) An MPEG-7 profile for collaborative multimedia. The Handbook of MPEG Applications: Standards in Practice. Wiley, Hoboken, New Jersey, pp. 263-291. ISBN 9780470750070 (doi:https://doi.org/10.1002/9780470974582.ch11)

Design

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and Paraskevopoulos, Ioannis (2017) The gamification of accessibility design: A proposed framework. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 233-236. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8056606)

digital games

Agius, Harry ORCID: 0000-0002-8818-2683 and Daylamani-Zad, Damon ORCID: 0000-0001-7849-458X (2019) Reducing extrinsic burdens on players of digital games: An integrated framework. Media and Communication, 7 (4). pp. 247-259. ISSN 2183-2439 (Online) (doi:https://doi.org/10.17645/mac.v7i4.2321)

digital media

Daylamani-Zad, Damon and Agius, Harry (2009) Multimedia metadata 2.0: challenges of collaborative content modeling. Advances in Semantic Media Adaptation and Personalization. Auerbach, Boca Raton, Florida, pp. 1-20. ISBN 9781420076646

Dyslexia

Broadhead, Martyn, Daylamani-Zad, Damon, MacKinnon, Lachlan and Bacon, Liz (2018) A multisensory 3D environment as intervention to aid reading in dyslexia: A proposed framework. In: 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 1-4. ISBN 978-1-5386-7124-5 ISSN 2474-0470 (Print), 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-Games.2018.8493407)

external representations

Doukianou, Stella, Daylamani-Zad, Damon, Lameras, Petros and Dunwell, Ian (2019) Reinforcing rational decision making in a risk elicitation task through visual reasoning. In: Proceedings of the 41st Annual Conference of the Cognitive Science Society. The Cognitive Science Society, pp. 1662-1668.

Finite State Machine

Daylamani-Zad, Damon, Graham, Letitia Blanche and Paraskevopoulos, Ioannis (2017) Swarm intelligence for autonomous cooperative agents in battles for real-time strategy games. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 39-46. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8055809)

Flickr

Daylamani-Zad, Damon and Agius, Harry (2010) An MPEG-7 profile for collaborative multimedia. The Handbook of MPEG Applications: Standards in Practice. Wiley, Hoboken, New Jersey, pp. 263-291. ISBN 9780470750070 (doi:https://doi.org/10.1002/9780470974582.ch11)

flow

Agius, Harry ORCID: 0000-0002-8818-2683 and Daylamani-Zad, Damon ORCID: 0000-0001-7849-458X (2019) Reducing extrinsic burdens on players of digital games: An integrated framework. Media and Communication, 7 (4). pp. 247-259. ISSN 2183-2439 (Online) (doi:https://doi.org/10.17645/mac.v7i4.2321)

folksonomies

Daylamani-Zad, Damon and Agius, Harry (2010) An MPEG-7 profile for collaborative multimedia. The Handbook of MPEG Applications: Standards in Practice. Wiley, Hoboken, New Jersey, pp. 263-291. ISBN 9780470750070 (doi:https://doi.org/10.1002/9780470974582.ch11)

framework

Agius, Harry ORCID: 0000-0002-8818-2683 and Daylamani-Zad, Damon ORCID: 0000-0001-7849-458X (2019) Reducing extrinsic burdens on players of digital games: An integrated framework. Media and Communication, 7 (4). pp. 247-259. ISSN 2183-2439 (Online) (doi:https://doi.org/10.17645/mac.v7i4.2321)

Game

Daylamani-Zad, Damon, Angelides, Marios C. and Agius, Harry (2016) Lu-Lu: A framework for collaborative decision making games. Decision Support Systems, 85. pp. 49-61. ISSN 0167-9236 (doi:https://doi.org/10.1016/j.dss.2016.02.011)

Game mechanics

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2019) A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines. In: INTERACT 2019: 17th IFIP TC. 13 International Conference on Human-Computer Interaction, 2–6 September, 2019, Paphos, Cyprus. (Unpublished)

gameplay

Agius, Harry ORCID: 0000-0002-8818-2683 and Daylamani-Zad, Damon ORCID: 0000-0001-7849-458X (2019) Reducing extrinsic burdens on players of digital games: An integrated framework. Media and Communication, 7 (4). pp. 247-259. ISSN 2183-2439 (Online) (doi:https://doi.org/10.17645/mac.v7i4.2321)

Games

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and O'Brien, Margarita P. (2018) Efficient in-game communication in collaborative online multiplayer Games. In: 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 1-4. ISBN 978-1-5386-7123-8 ISSN 2474-0470 (Print), 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-Games.2018.8493420)

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and Paraskevopoulos, Ioannis (2017) The gamification of accessibility design: A proposed framework. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 233-236. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8056606)

Gamification

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2019) A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines. In: INTERACT 2019: 17th IFIP TC. 13 International Conference on Human-Computer Interaction, 2–6 September, 2019, Paphos, Cyprus. (Unpublished)

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and Paraskevopoulos, Ioannis (2017) The gamification of accessibility design: A proposed framework. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 233-236. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8056606)

Gaming technology

Broadhead, Martyn, Daylamani-Zad, Damon, MacKinnon, Lachlan and Bacon, Liz (2018) A multisensory 3D environment as intervention to aid reading in dyslexia: A proposed framework. In: 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 1-4. ISBN 978-1-5386-7124-5 ISSN 2474-0470 (Print), 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-Games.2018.8493407)

Guidelines

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2019) A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines. In: INTERACT 2019: 17th IFIP TC. 13 International Conference on Human-Computer Interaction, 2–6 September, 2019, Paphos, Cyprus. (Unpublished)

human computer interaction

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2020) A serious game to improve engagement with web accessibility guidelines. Behaviour & Information Technology, 40 (6). pp. 578-596. ISSN 0144-929X (Print), 1362-3001 (Online) (doi:https://doi.org/10.1080/0144929X.2019.1711453)

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2019) A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines. In: INTERACT 2019: 17th IFIP TC. 13 International Conference on Human-Computer Interaction, 2–6 September, 2019, Paphos, Cyprus. (Unpublished)

immersion

Agius, Harry ORCID: 0000-0002-8818-2683 and Daylamani-Zad, Damon ORCID: 0000-0001-7849-458X (2019) Reducing extrinsic burdens on players of digital games: An integrated framework. Media and Communication, 7 (4). pp. 247-259. ISSN 2183-2439 (Online) (doi:https://doi.org/10.17645/mac.v7i4.2321)

Inclusion

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and Paraskevopoulos, Ioannis (2017) The gamification of accessibility design: A proposed framework. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 233-236. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8056606)

Information systems

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and O'Brien, Margarita P. (2018) Efficient in-game communication in collaborative online multiplayer Games. In: 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 1-4. ISBN 978-1-5386-7123-8 ISSN 2474-0470 (Print), 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-Games.2018.8493420)

Instruments

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and O'Brien, Margarita P. (2018) Efficient in-game communication in collaborative online multiplayer Games. In: 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 1-4. ISBN 978-1-5386-7123-8 ISSN 2474-0470 (Print), 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-Games.2018.8493420)

involvement

Agius, Harry ORCID: 0000-0002-8818-2683 and Daylamani-Zad, Damon ORCID: 0000-0001-7849-458X (2019) Reducing extrinsic burdens on players of digital games: An integrated framework. Media and Communication, 7 (4). pp. 247-259. ISSN 2183-2439 (Online) (doi:https://doi.org/10.17645/mac.v7i4.2321)

metadata

Daylamani-Zad, Damon and Agius, Harry (2010) An MPEG-7 profile for collaborative multimedia. The Handbook of MPEG Applications: Standards in Practice. Wiley, Hoboken, New Jersey, pp. 263-291. ISBN 9780470750070 (doi:https://doi.org/10.1002/9780470974582.ch11)

MPEG-7

Daylamani-Zad, Damon, Angelides, Marios C. and Agius, Harry (2016) Lu-Lu: A framework for collaborative decision making games. Decision Support Systems, 85. pp. 49-61. ISSN 0167-9236 (doi:https://doi.org/10.1016/j.dss.2016.02.011)

Daylamani-Zad, Damon and Agius, Harry (2010) An MPEG-7 profile for collaborative multimedia. The Handbook of MPEG Applications: Standards in Practice. Wiley, Hoboken, New Jersey, pp. 263-291. ISBN 9780470750070 (doi:https://doi.org/10.1002/9780470974582.ch11)

Daylamani-Zad, Damon and Agius, Harry (2009) Multimedia metadata 2.0: challenges of collaborative content modeling. Advances in Semantic Media Adaptation and Personalization. Auerbach, Boca Raton, Florida, pp. 1-20. ISBN 9781420076646

Multi-agent intelligence

Daylamani-Zad, Damon, Graham, Letitia B. and Paraskevopoulos, Ioannis (2018) Chain of command in autonomous cooperative agents for battles in real-time strategy games. Journal of Computers in Education, 6 (1). pp. 21-52. ISSN 2197-9987 (Print), 2197-9995 (Online) (doi:https://doi.org/10.1007/s40692-018-0119-8)

multimedia

Daylamani-Zad, Damon and Agius, Harry (2010) An MPEG-7 profile for collaborative multimedia. The Handbook of MPEG Applications: Standards in Practice. Wiley, Hoboken, New Jersey, pp. 263-291. ISBN 9780470750070 (doi:https://doi.org/10.1002/9780470974582.ch11)

Daylamani-Zad, Damon and Agius, Harry (2009) Multimedia metadata 2.0: challenges of collaborative content modeling. Advances in Semantic Media Adaptation and Personalization. Auerbach, Boca Raton, Florida, pp. 1-20. ISBN 9781420076646

Multimedia MPEG-7

Daylamani-Zad, Damon (2007) Semantic content filtering using self-organizing neural networks. In: 2nd International Workshop on Semantic Media Adaptation and Personalization, 17-18 December 2007, Uxbridge, UK.

Multisensory Intervention

Broadhead, Martyn, Daylamani-Zad, Damon, MacKinnon, Lachlan and Bacon, Liz (2018) A multisensory 3D environment as intervention to aid reading in dyslexia: A proposed framework. In: 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 1-4. ISBN 978-1-5386-7124-5 ISSN 2474-0470 (Print), 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-Games.2018.8493407)

Personalisation

Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)

Daylamani-Zad, Damon, Angelides, Marios C. and Agius, Harry (2016) Lu-Lu: A framework for collaborative decision making games. Decision Support Systems, 85. pp. 49-61. ISSN 0167-9236 (doi:https://doi.org/10.1016/j.dss.2016.02.011)

player engagement

Agius, Harry ORCID: 0000-0002-8818-2683 and Daylamani-Zad, Damon ORCID: 0000-0001-7849-458X (2019) Reducing extrinsic burdens on players of digital games: An integrated framework. Media and Communication, 7 (4). pp. 247-259. ISSN 2183-2439 (Online) (doi:https://doi.org/10.17645/mac.v7i4.2321)

Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)

Player performance

Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)

presence

Agius, Harry ORCID: 0000-0002-8818-2683 and Daylamani-Zad, Damon ORCID: 0000-0001-7849-458X (2019) Reducing extrinsic burdens on players of digital games: An integrated framework. Media and Communication, 7 (4). pp. 247-259. ISSN 2183-2439 (Online) (doi:https://doi.org/10.17645/mac.v7i4.2321)

Profiling

Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)

Daylamani-Zad, Damon, Angelides, Marios C. and Agius, Harry (2016) Lu-Lu: A framework for collaborative decision making games. Decision Support Systems, 85. pp. 49-61. ISSN 0167-9236 (doi:https://doi.org/10.1016/j.dss.2016.02.011)

Prototypes

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and O'Brien, Margarita P. (2018) Efficient in-game communication in collaborative online multiplayer Games. In: 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 1-4. ISBN 978-1-5386-7123-8 ISSN 2474-0470 (Print), 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-Games.2018.8493420)

Real-time strategy games

Daylamani-Zad, Damon, Graham, Letitia B. and Paraskevopoulos, Ioannis (2018) Chain of command in autonomous cooperative agents for battles in real-time strategy games. Journal of Computers in Education, 6 (1). pp. 21-52. ISSN 2197-9987 (Print), 2197-9995 (Online) (doi:https://doi.org/10.1007/s40692-018-0119-8)

Daylamani-Zad, Damon, Graham, Letitia Blanche and Paraskevopoulos, Ioannis (2017) Swarm intelligence for autonomous cooperative agents in battles for real-time strategy games. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 39-46. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8055809)

reasoning

Doukianou, Stella, Daylamani-Zad, Damon, Lameras, Petros and Dunwell, Ian (2019) Reinforcing rational decision making in a risk elicitation task through visual reasoning. In: Proceedings of the 41st Annual Conference of the Cognitive Science Society. The Cognitive Science Society, pp. 1662-1668.

Reflective agents

Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)

risk-taking

Doukianou, Stella, Daylamani-Zad, Damon, Lameras, Petros and Dunwell, Ian (2019) Reinforcing rational decision making in a risk elicitation task through visual reasoning. In: Proceedings of the 41st Annual Conference of the Cognitive Science Society. The Cognitive Science Society, pp. 1662-1668.

Self organizing neural networks

Daylamani-Zad, Damon (2007) Semantic content filtering using self-organizing neural networks. In: 2nd International Workshop on Semantic Media Adaptation and Personalization, 17-18 December 2007, Uxbridge, UK.

serious games

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2020) A serious game to improve engagement with web accessibility guidelines. Behaviour & Information Technology, 40 (6). pp. 578-596. ISSN 0144-929X (Print), 1362-3001 (Online) (doi:https://doi.org/10.1080/0144929X.2019.1711453)

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2019) A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines. In: INTERACT 2019: 17th IFIP TC. 13 International Conference on Human-Computer Interaction, 2–6 September, 2019, Paphos, Cyprus. (Unpublished)

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and Paraskevopoulos, Ioannis (2017) The gamification of accessibility design: A proposed framework. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 233-236. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8056606)

Swarm intelligence

Daylamani-Zad, Damon, Graham, Letitia B. and Paraskevopoulos, Ioannis (2018) Chain of command in autonomous cooperative agents for battles in real-time strategy games. Journal of Computers in Education, 6 (1). pp. 21-52. ISSN 2197-9987 (Print), 2197-9995 (Online) (doi:https://doi.org/10.1007/s40692-018-0119-8)

Daylamani-Zad, Damon, Graham, Letitia Blanche and Paraskevopoulos, Ioannis (2017) Swarm intelligence for autonomous cooperative agents in battles for real-time strategy games. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 39-46. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8055809)

tagging

Daylamani-Zad, Damon and Agius, Harry (2009) Multimedia metadata 2.0: challenges of collaborative content modeling. Advances in Semantic Media Adaptation and Personalization. Auerbach, Boca Raton, Florida, pp. 1-20. ISBN 9781420076646

Task analysis

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and O'Brien, Margarita P. (2018) Efficient in-game communication in collaborative online multiplayer Games. In: 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 1-4. ISBN 978-1-5386-7123-8 ISSN 2474-0470 (Print), 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-Games.2018.8493420)

Usability

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2019) A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines. In: INTERACT 2019: 17th IFIP TC. 13 International Conference on Human-Computer Interaction, 2–6 September, 2019, Paphos, Cyprus. (Unpublished)

user engagement

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2020) A serious game to improve engagement with web accessibility guidelines. Behaviour & Information Technology, 40 (6). pp. 578-596. ISSN 0144-929X (Print), 1362-3001 (Online) (doi:https://doi.org/10.1080/0144929X.2019.1711453)

user modelling

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2020) A serious game to improve engagement with web accessibility guidelines. Behaviour & Information Technology, 40 (6). pp. 578-596. ISSN 0144-929X (Print), 1362-3001 (Online) (doi:https://doi.org/10.1080/0144929X.2019.1711453)

Users preferences hanging basket model

Daylamani-Zad, Damon (2007) Semantic content filtering using self-organizing neural networks. In: 2nd International Workshop on Semantic Media Adaptation and Personalization, 17-18 December 2007, Uxbridge, UK.

VAKT

Broadhead, Martyn, Daylamani-Zad, Damon, MacKinnon, Lachlan and Bacon, Liz (2018) A multisensory 3D environment as intervention to aid reading in dyslexia: A proposed framework. In: 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 1-4. ISBN 978-1-5386-7124-5 ISSN 2474-0470 (Print), 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-Games.2018.8493407)

Visualization

Doukianou, Stella, Daylamani-Zad, Damon, Lameras, Petros and Dunwell, Ian (2019) Reinforcing rational decision making in a risk elicitation task through visual reasoning. In: Proceedings of the 41st Annual Conference of the Cognitive Science Society. The Cognitive Science Society, pp. 1662-1668.

W3C

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and Paraskevopoulos, Ioannis (2017) The gamification of accessibility design: A proposed framework. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 233-236. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8056606)

WCAG

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and Paraskevopoulos, Ioannis (2017) The gamification of accessibility design: A proposed framework. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 233-236. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8056606)

Web

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2019) A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines. In: INTERACT 2019: 17th IFIP TC. 13 International Conference on Human-Computer Interaction, 2–6 September, 2019, Paphos, Cyprus. (Unpublished)

web design

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2020) A serious game to improve engagement with web accessibility guidelines. Behaviour & Information Technology, 40 (6). pp. 578-596. ISSN 0144-929X (Print), 1362-3001 (Online) (doi:https://doi.org/10.1080/0144929X.2019.1711453)

Word Wide Web

Spyridonis, Fotios ORCID: 0000-0003-4253-365X , Daylamani-Zad, Damon and Paraskevopoulos, Ioannis (2017) The gamification of accessibility design: A proposed framework. In: 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). IEEE, pp. 233-236. ISBN 978-1-5386-1203-3 ISSN 2474-0489 (Online) (doi:https://doi.org/10.1109/VS-GAMES.2017.8056606)

You Tube

Daylamani-Zad, Damon and Agius, Harry (2010) An MPEG-7 profile for collaborative multimedia. The Handbook of MPEG Applications: Standards in Practice. Wiley, Hoboken, New Jersey, pp. 263-291. ISBN 9780470750070 (doi:https://doi.org/10.1002/9780470974582.ch11)

This list was generated on Fri Nov 22 00:51:32 2024 UTC.