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A serious game to improve engagement with web accessibility guidelines

A serious game to improve engagement with web accessibility guidelines

Spyridonis, Fotios ORCID: 0000-0003-4253-365X and Daylamani-Zad, Damon (2020) A serious game to improve engagement with web accessibility guidelines. Behaviour & Information Technology, 40 (6). pp. 578-596. ISSN 0144-929X (Print), 1362-3001 (Online) (doi:

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Designers are often faced with the challenge of following web accessibility guidelines that are complex and ambiguous, and therefore hard to use. This is evidenced by the low percentage of public websites that comply fully with web accessibility standards worldwide. Lack of engagement among designers to follow established web accessibility guidelines is often accounted for this issue. In this paper, we address designers’ lack of engagement through a serious game called GATE which is based on the Web Content Accessibility Guidelines (WCAG). We followed a User-Centred approach by identifying user types of designers through an online survey. We then mapped these user types and the WCAG to relevant game mechanics. The resulting game was evaluated with designers for its perceived effectiveness, user engagement, and user satisfaction using a mixed methods approach. Our results demonstrate the potential of GATE which offers designers an innovative and engaging solution towards the wider adoption of web accessibility guidelines

Item Type: Article
Uncontrolled Keywords: human computer interaction, accessibility, user engagement, serious games, user modelling, web design
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Faculty / Department / Research Group: Faculty of Liberal Arts & Sciences
Faculty of Liberal Arts & Sciences > School of Computing & Mathematical Sciences (CAM)
Related URLs:
Last Modified: 24 Aug 2021 12:49
Selected for GREAT 2016: None
Selected for GREAT 2017: None
Selected for GREAT 2018: None
Selected for GREAT 2019: None
Selected for REF2021: None

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