Cyberdream: an interactive rave music visualization in Virtual Reality
Weinel, Jonathan ORCID: 0000-0001-5347-3897 (2021) Cyberdream: an interactive rave music visualization in Virtual Reality. In: SA '21 XR: SIGGRAPH Asia 2021 XR. Association for Computing Machinery (ACM) Digital Library, New York, USA, p. 4. ISBN 978-1450390750 (doi:https://doi.org/10.1145/3478514.3487609)
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Abstract
Virtual reality (VR) provides new opportunities for the design of interactive music visualizations. Exploring this area, Cyberdream is a prototype VR application realized through the author's practice-led research, which provides a journey through audio- visual environments based on the aesthetics of 1990s rave music. e project provides three audio-visual 'sound toys', which allow the user to interactively 'paint with sound', thereby facilitating creative play. rough its structural form and audio-visual sound toys, Cyberdream indicates new approaches for the design of music visualizations that harness the spatial properties of VR.
Item Type: | Conference Proceedings |
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Title of Proceedings: | SA '21 XR: SIGGRAPH Asia 2021 XR |
Uncontrolled Keywords: | music visualization, virtual reality, music, sound design |
Subjects: | M Music and Books on Music > M Music Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Faculty / School / Research Centre / Research Group: | Faculty of Engineering & Science > School of Computing & Mathematical Sciences (CMS) Faculty of Liberal Arts & Sciences > Sound-Image Research Group Faculty of Engineering & Science |
Related URLs: | |
Last Modified: | 04 Mar 2022 13:06 |
URI: | http://gala.gre.ac.uk/id/eprint/34241 |
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