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Emergence of sport psychology within eSports

Emergence of sport psychology within eSports

Rossato, Claire ORCID logoORCID: https://orcid.org/0000-0003-0306-5435 and Boiangin, Nataniel (2020) Emergence of sport psychology within eSports. The Sport and Exercise Scientist, 63. pp. 13-14.

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Abstract

Research has examined the viability of eSports and its classification as a form of sport (Jonasson & Thiborg, 2008). Seth and colleagues (2017) stated that most videogames do not require gross motor movements, however, Jonasson & Thilborg (2008) noted that eSports requires coordination, and that psychological aspects of eSports are associated with performance. With recent media attention, such as the story of 15-year-old Jaden Ashman who won $2.25million (£1.8m) after coming second in the Fortnite World Cup finals (BBC, 2019), popularity within professional eSports competition is growing. Furthermore, the psychology of eSports is becoming more recognised (Bányai et al., 2019). This could possibly lead to further strands of employability for those who are training or are already qualified sport and exercise psychologists.

Item Type: Article
Uncontrolled Keywords: eSports, psychology, performance
Subjects: B Philosophy. Psychology. Religion > BF Psychology
Faculty / School / Research Centre / Research Group: Faculty of Education, Health & Human Sciences
Faculty of Education, Health & Human Sciences > School of Human Sciences (HUM)
Related URLs:
Last Modified: 18 Jun 2020 10:06
URI: http://gala.gre.ac.uk/id/eprint/27732

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