Mapping and reshaping of cultural identity by digital media [Workshop]
Milic, Nela, Maragiannis, Anastasios, Oh, Jee and Zuabi, Thaer (2011) Mapping and reshaping of cultural identity by digital media [Workshop]. In: ISEA2011: The 17th International Symposium on Electronic Art, 14-21 Sep 2011, Istanbul, Turkey.Full text not available from this repository.
[Introduction to workshop] This workshop explores how can the nature of our existence in the Digital Age be understood and represented. We will use it as a platform for exploration of different methodologies by each of the facilitators.
The Internet changes cultural aspects of contemporary societies as well as our perception of ourselves, 'being'. This workshop explores how can the nature of our existence in the Digital Age be understood and represented. We will use it as a platform of techniques from various disciplines to come up with possible answers.
We will look at the media ecology available to us in constructing and disseminating a sense of a mediated self in the city of Istanbul. We will use available codes, from programming to natural languages, images and body languages. We will analyse what we mean by a cultural identity. We will provide detailed yet flexible maps or algorithms for conducting this research and will publish an e-book with the results contributed by participants. These may be drawings, stories, codes, photographs, collage, sounds etc or new mediums that we create.
Through walking in the city of Istanbul with the participants and 'videoing' their sensory embodied experiences of the place and later on by applying sound spatialising techniques and computer vision open-source coding we will re-narrate the spatio-temporal experience of the walks and generate a more involved approach to the question of how place and identities are constituted.
We will riff on the word Istanbul as letters, fragments, spaces and concepts. We will conduct a series of interactive exercises using pyramid group work. The aim is to understand the spectrum of participation that exists from artist as auteur with a passive audience, to exploring key concepts of multiple authorship and transdisciplinarity by creating content within a predetermined framework. Not only will the audience have the ability to navigate and adjust the order in which information will be presented, they will also actively contribute to it. The audience as participant will create alongside the artist as author/collaborator. We will ask together how can processes such as ‘interactive’, ‘animated’ or ‘sound’ within the field of typography be applied through a global creative design communication process.
As in the last years when we have witnessed a number of projects attempting to build representations of events and historical contexts in three-dimensional spaces on the internet, we will create realistic representations of the past, assisting the participants in documenting and constructing a sense of self in the collective memory of Istanbul.
We will focus on on representation and “hybridity”, the multiplicity of possibilities digital technology offers as a vehicle to enhance documentation, visualization, and individual participation. The workshop will focus on more immersive audiovisual and editing practices than traditional media, namely non-fiction, genres can offer.
|Item Type:||Conference or Conference Paper (Other)|
|Additional Information:|| ISEA2011 Istanbul will be publishing its conference proceedings as a collaboration between Sabanci University, Leonardo/ISAST and Goldsmiths College, University of London.|
|Uncontrolled Keywords:||workshop, presentation, mapping identity, digital media, cultural identity|
|Subjects:||G Geography. Anthropology. Recreation > GN Anthropology
N Fine Arts > N Visual arts (General) For photography, see TR
Q Science > QA Mathematics > QA76 Computer software
|Pre-2014 Departments:||School of Architecture, Design & Construction|
|Last Modified:||14 Oct 2016 09:17|
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