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Game audio
Weinel, Jonathan ORCID: 0000-0001-5347-3897 and Cunningham, Stuart (2019) Designing game audio based on avatar-centred subjectivity. In: Filimowicz, Michael, (ed.) Foundations in Sound Design for Interactive Media. Routledge (Taylor & Francis Group), New York and London, pp. 59-77. ISBN 9781315106342 ; 9781351603843 ; 9781351603850 ; 9781351603867 ; 9781138093935 ; 9781138093942 (doi:https://doi.org/10.4324/9781315106342)
immersive media
Weinel, Jonathan ORCID: 0000-0001-5347-3897 and Cunningham, Stuart (2019) Designing game audio based on avatar-centred subjectivity. In: Filimowicz, Michael, (ed.) Foundations in Sound Design for Interactive Media. Routledge (Taylor & Francis Group), New York and London, pp. 59-77. ISBN 9781315106342 ; 9781351603843 ; 9781351603850 ; 9781351603867 ; 9781138093935 ; 9781138093942 (doi:https://doi.org/10.4324/9781315106342)
Virtual Reality
Weinel, Jonathan ORCID: 0000-0001-5347-3897 and Cunningham, Stuart (2019) Designing game audio based on avatar-centred subjectivity. In: Filimowicz, Michael, (ed.) Foundations in Sound Design for Interactive Media. Routledge (Taylor & Francis Group), New York and London, pp. 59-77. ISBN 9781315106342 ; 9781351603843 ; 9781351603850 ; 9781351603867 ; 9781138093935 ; 9781138093942 (doi:https://doi.org/10.4324/9781315106342)