Items where Author is "Flynn, Ryan"
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3D animation
Newbutt, Nigel, Flynn, Ryan and Kinchington, Francia (2009) Can the use of supplementary video and audio materials support student understanding of 3D animation? Some results, analysis and conclusions. In: Uhomoibhi, James, Ross, Margaret and Staples, Geoff, (eds.) Fourteenth International Conference on Software Process Improvement Research, Education and Training: INSPIRE 2009. The British Computer Society, Swindon, UK, pp. 21-32. ISBN 978-1-906124-22-9
affective ambience
MacKinnon, Lachlan, Bacon, Liz and Flynn, Ryan (2012) Affective impact in eLearning - applying computational models of emotion in learning situations. In: E-Learn 2012. World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012. Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 1143-1151. ISBN 1880094983
affective computing
MacKinnon, Lachlan, Bacon, Liz and Flynn, Ryan (2012) Affective impact in eLearning - applying computational models of emotion in learning situations. In: E-Learn 2012. World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012. Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 1143-1151. ISBN 1880094983
animation
Gingrich, Oliver ORCID: 0000-0002-1656-0032 , Watkins, Julie ORCID: 0000-0001-8872-7041 , Flynn, Ryan, Lum, Thomas, Papp, Sara and Saxena, Dev (2024) Shape theory in animation pedagogy and practice. In: Proceedings of EVA London 2024. BCS London, 8th – 12th July 2024. Electronic Workshops in Computing (eWiC) . BCS Learning and Development Ltd. - Chartered Institute of IT, Swindon, UK, pp. 268-273. ISBN 978-1780176925 ISSN 1477-9358 (Online) (doi:https://doi.org/10.14236/ewic/EVA2024.0)
arduino
Lewis, Jesmond and Flynn, Ryan (2014) Sense.Switch.Create Hackathon. In: DRHA Conference 2014, 31 Aug - 2 Sept 2014, University of Greenwich, London, UK. (Unpublished)
audio materials
Newbutt, Nigel, Flynn, Ryan and Kinchington, Francia (2009) Can the use of supplementary video and audio materials support student understanding of 3D animation? Some results, analysis and conclusions. In: Uhomoibhi, James, Ross, Margaret and Staples, Geoff, (eds.) Fourteenth International Conference on Software Process Improvement Research, Education and Training: INSPIRE 2009. The British Computer Society, Swindon, UK, pp. 21-32. ISBN 978-1-906124-22-9
avatar-based emotions
MacKinnon, Lachlan, Bacon, Liz and Flynn, Ryan (2012) Affective impact in eLearning - applying computational models of emotion in learning situations. In: E-Learn 2012. World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012. Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 1143-1151. ISBN 1880094983
character design
Gingrich, Oliver ORCID: 0000-0002-1656-0032 , Watkins, Julie ORCID: 0000-0001-8872-7041 , Flynn, Ryan, Lum, Thomas, Papp, Sara and Saxena, Dev (2024) Shape theory in animation pedagogy and practice. In: Proceedings of EVA London 2024. BCS London, 8th – 12th July 2024. Electronic Workshops in Computing (eWiC) . BCS Learning and Development Ltd. - Chartered Institute of IT, Swindon, UK, pp. 268-273. ISBN 978-1780176925 ISSN 1477-9358 (Online) (doi:https://doi.org/10.14236/ewic/EVA2024.0)
Co-design
Davies, Rosamund ORCID: 0000-0001-8645-8271 and Flynn, Ryan (2015) Explicit and implicit narratives in the co-design of videogames. In: Full Papers/Proceedings of the Digital Research in the Humanities and Arts Conference, DRHA2014, London. University of Greenwich, London, UK, pp. 73-80. ISBN 9781326388584
computational modelling
MacKinnon, Lachlan, Bacon, Liz and Flynn, Ryan (2012) Affective impact in eLearning - applying computational models of emotion in learning situations. In: E-Learn 2012. World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012. Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 1143-1151. ISBN 1880094983
e-learning
Newbutt, Nigel, Flynn, Ryan and Penwill, Guy (2008) Creating a suitable and successful solution for the integration of podcasting and vidcasting in a higher education e-learning environment. E-Learn 2008 Proceedings: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008. Ed/ITLib Digital Library, Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 3028-3033.
education
Newbutt, Nigel, Flynn, Ryan and Kinchington, Francia (2009) Can the use of supplementary video and audio materials support student understanding of 3D animation? Some results, analysis and conclusions. In: Uhomoibhi, James, Ross, Margaret and Staples, Geoff, (eds.) Fourteenth International Conference on Software Process Improvement Research, Education and Training: INSPIRE 2009. The British Computer Society, Swindon, UK, pp. 21-32. ISBN 978-1-906124-22-9
Educational games
Davies, Rosamund ORCID: 0000-0001-8645-8271 and Flynn, Ryan (2015) Explicit and implicit narratives in the co-design of videogames. In: Full Papers/Proceedings of the Digital Research in the Humanities and Arts Conference, DRHA2014, London. University of Greenwich, London, UK, pp. 73-80. ISBN 9781326388584
educational technology
Flynn, Ryan and Dastbaz, Mohammad (2006) Podcasting - delivering learning to the iTunes generation. In: Proceedings of World Conference on Educational Multimedia, Hypermedia & Telecommunications. ED-MEDIA 2006 - World Conference on Educational Multimedia, Hypermedia & Telecommunications, 2006 (1). Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 2530-2532. ISBN 9781880094600
eLearning
MacKinnon, Lachlan, Bacon, Liz and Flynn, Ryan (2012) Affective impact in eLearning - applying computational models of emotion in learning situations. In: E-Learn 2012. World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012. Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 1143-1151. ISBN 1880094983
enhanced supported learning
Newbutt, Nigel, Flynn, Ryan and Kinchington, Francia (2009) Can the use of supplementary video and audio materials support student understanding of 3D animation? Some results, analysis and conclusions. In: Uhomoibhi, James, Ross, Margaret and Staples, Geoff, (eds.) Fourteenth International Conference on Software Process Improvement Research, Education and Training: INSPIRE 2009. The British Computer Society, Swindon, UK, pp. 21-32. ISBN 978-1-906124-22-9
Game design
Davies, Rosamund ORCID: 0000-0001-8645-8271 and Flynn, Ryan (2015) Explicit and implicit narratives in the co-design of videogames. In: Full Papers/Proceedings of the Digital Research in the Humanities and Arts Conference, DRHA2014, London. University of Greenwich, London, UK, pp. 73-80. ISBN 9781326388584
game technologies
Flynn, Ryan and Newbutt, Nigel (2006) Innovations in learning and teaching approaches using game technologies - can "The Movies" teach how to make a movie? ITALICS: Innovation in Teaching and Learning in Information and Computer Sciences, 5 (3). ISSN 1473-7507 (doi:https://doi.org/10.11120/ital.2006.05030002)
games technology
Flynn, Ryan, MacKinnon, Lachlan, Bacon, Elizabeth and Webb, Janet (2011) Maritime city: using games technology to train social workers - some initial results. In: Entertainment Computing - ICEC 2011: 10th International Conference, ICEC 2011, Vancouver, BC, Canada, October 5-8, 2011, Proceedings. Lecture Notes in Computer Science, 6972 . Springer Berlin, Berlin, Germany, pp. 415-418. ISBN 9783642244995 ISSN 0302-9743 (Print), 1611-3349 (Online) (doi:https://doi.org/10.1007/978-3-642-24500-8_55)
Hackathon
Lewis, Jesmond and Flynn, Ryan (2014) Sense.Switch.Create Hackathon. In: DRHA Conference 2014, 31 Aug - 2 Sept 2014, University of Greenwich, London, UK. (Unpublished)
health
Flynn, Ryan, MacKinnon, Lachlan, Bacon, Elizabeth and Webb, Janet (2011) Maritime city: using games technology to train social workers - some initial results. In: Entertainment Computing - ICEC 2011: 10th International Conference, ICEC 2011, Vancouver, BC, Canada, October 5-8, 2011, Proceedings. Lecture Notes in Computer Science, 6972 . Springer Berlin, Berlin, Germany, pp. 415-418. ISBN 9783642244995 ISSN 0302-9743 (Print), 1611-3349 (Online) (doi:https://doi.org/10.1007/978-3-642-24500-8_55)
higher education
Newbutt, Nigel, Flynn, Ryan and Penwill, Guy (2008) Creating a suitable and successful solution for the integration of podcasting and vidcasting in a higher education e-learning environment. E-Learn 2008 Proceedings: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008. Ed/ITLib Digital Library, Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 3028-3033.
innovation
Flynn, Ryan and Newbutt, Nigel (2006) Innovations in learning and teaching approaches using game technologies - can "The Movies" teach how to make a movie? ITALICS: Innovation in Teaching and Learning in Information and Computer Sciences, 5 (3). ISSN 1473-7507 (doi:https://doi.org/10.11120/ital.2006.05030002)
learning
Flynn, Ryan and Newbutt, Nigel (2006) Innovations in learning and teaching approaches using game technologies - can "The Movies" teach how to make a movie? ITALICS: Innovation in Teaching and Learning in Information and Computer Sciences, 5 (3). ISSN 1473-7507 (doi:https://doi.org/10.11120/ital.2006.05030002)
learning strategies
Cemal Nat, Muesser, Walker, Simon, Bacon, Liz, Dastbaz, Mohammad and Flynn, Ryan (2011) Impact of metacognitive awareness on learning in technology enhanced learning environments. In: eTeaching and Learning Workshop, 1 June 2011, The University of Greenwich, London, UK. (Unpublished)
lilypad
Lewis, Jesmond and Flynn, Ryan (2014) Sense.Switch.Create Hackathon. In: DRHA Conference 2014, 31 Aug - 2 Sept 2014, University of Greenwich, London, UK. (Unpublished)
littleBits
Lewis, Jesmond and Flynn, Ryan (2014) Sense.Switch.Create Hackathon. In: DRHA Conference 2014, 31 Aug - 2 Sept 2014, University of Greenwich, London, UK. (Unpublished)
maker faire
Lewis, Jesmond and Flynn, Ryan (2014) Sense.Switch.Create Hackathon. In: DRHA Conference 2014, 31 Aug - 2 Sept 2014, University of Greenwich, London, UK. (Unpublished)
metacognition
Cemal Nat, Muesser, Walker, Simon, Bacon, Liz, Dastbaz, Mohammad and Flynn, Ryan (2011) Impact of metacognitive awareness on learning in technology enhanced learning environments. In: eTeaching and Learning Workshop, 1 June 2011, The University of Greenwich, London, UK. (Unpublished)
movies
Flynn, Ryan and Newbutt, Nigel (2006) Innovations in learning and teaching approaches using game technologies - can "The Movies" teach how to make a movie? ITALICS: Innovation in Teaching and Learning in Information and Computer Sciences, 5 (3). ISSN 1473-7507 (doi:https://doi.org/10.11120/ital.2006.05030002)
Narrative
Davies, Rosamund ORCID: 0000-0001-8645-8271 and Flynn, Ryan (2015) Explicit and implicit narratives in the co-design of videogames. In: Full Papers/Proceedings of the Digital Research in the Humanities and Arts Conference, DRHA2014, London. University of Greenwich, London, UK, pp. 73-80. ISBN 9781326388584
Participatory design
Davies, Rosamund ORCID: 0000-0001-8645-8271 and Flynn, Ryan (2015) Explicit and implicit narratives in the co-design of videogames. In: Full Papers/Proceedings of the Digital Research in the Humanities and Arts Conference, DRHA2014, London. University of Greenwich, London, UK, pp. 73-80. ISBN 9781326388584
pedagogy
Gingrich, Oliver ORCID: 0000-0002-1656-0032 , Watkins, Julie ORCID: 0000-0001-8872-7041 , Flynn, Ryan, Lum, Thomas, Papp, Sara and Saxena, Dev (2024) Shape theory in animation pedagogy and practice. In: Proceedings of EVA London 2024. BCS London, 8th – 12th July 2024. Electronic Workshops in Computing (eWiC) . BCS Learning and Development Ltd. - Chartered Institute of IT, Swindon, UK, pp. 268-273. ISBN 978-1780176925 ISSN 1477-9358 (Online) (doi:https://doi.org/10.14236/ewic/EVA2024.0)
personalised learning
Newbutt, Nigel, Flynn, Ryan and Kinchington, Francia (2009) Can the use of supplementary video and audio materials support student understanding of 3D animation? Some results, analysis and conclusions. In: Uhomoibhi, James, Ross, Margaret and Staples, Geoff, (eds.) Fourteenth International Conference on Software Process Improvement Research, Education and Training: INSPIRE 2009. The British Computer Society, Swindon, UK, pp. 21-32. ISBN 978-1-906124-22-9
podcast
Newbutt, Nigel, Flynn, Ryan and Kinchington, Francia (2009) Can the use of supplementary video and audio materials support student understanding of 3D animation? Some results, analysis and conclusions. In: Uhomoibhi, James, Ross, Margaret and Staples, Geoff, (eds.) Fourteenth International Conference on Software Process Improvement Research, Education and Training: INSPIRE 2009. The British Computer Society, Swindon, UK, pp. 21-32. ISBN 978-1-906124-22-9
Flynn, Ryan and Dastbaz, Mohammad (2006) Podcasting - delivering learning to the iTunes generation. In: Proceedings of World Conference on Educational Multimedia, Hypermedia & Telecommunications. ED-MEDIA 2006 - World Conference on Educational Multimedia, Hypermedia & Telecommunications, 2006 (1). Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 2530-2532. ISBN 9781880094600
podcasting
Newbutt, Nigel, Flynn, Ryan and Kinchington, Francia (2009) Can the use of supplementary video and audio materials support student understanding of 3D animation? Some results, analysis and conclusions. In: Uhomoibhi, James, Ross, Margaret and Staples, Geoff, (eds.) Fourteenth International Conference on Software Process Improvement Research, Education and Training: INSPIRE 2009. The British Computer Society, Swindon, UK, pp. 21-32. ISBN 978-1-906124-22-9
Newbutt, Nigel, Flynn, Ryan and Penwill, Guy (2008) Creating a suitable and successful solution for the integration of podcasting and vidcasting in a higher education e-learning environment. E-Learn 2008 Proceedings: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008. Ed/ITLib Digital Library, Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 3028-3033.
self-regulated learning
Cemal Nat, Muesser, Walker, Simon, Bacon, Liz, Dastbaz, Mohammad and Flynn, Ryan (2011) Impact of metacognitive awareness on learning in technology enhanced learning environments. In: eTeaching and Learning Workshop, 1 June 2011, The University of Greenwich, London, UK. (Unpublished)
serious game
Flynn, Ryan, MacKinnon, Lachlan, Bacon, Elizabeth and Webb, Janet (2011) Maritime city: using games technology to train social workers - some initial results. In: Entertainment Computing - ICEC 2011: 10th International Conference, ICEC 2011, Vancouver, BC, Canada, October 5-8, 2011, Proceedings. Lecture Notes in Computer Science, 6972 . Springer Berlin, Berlin, Germany, pp. 415-418. ISBN 9783642244995 ISSN 0302-9743 (Print), 1611-3349 (Online) (doi:https://doi.org/10.1007/978-3-642-24500-8_55)
Serious games
Davies, Rosamund ORCID: 0000-0001-8645-8271 and Flynn, Ryan (2015) Explicit and implicit narratives in the co-design of videogames. In: Full Papers/Proceedings of the Digital Research in the Humanities and Arts Conference, DRHA2014, London. University of Greenwich, London, UK, pp. 73-80. ISBN 9781326388584
MacKinnon, Lachlan, Bacon, Liz and Flynn, Ryan (2012) Affective impact in eLearning - applying computational models of emotion in learning situations. In: E-Learn 2012. World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012. Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 1143-1151. ISBN 1880094983
shape theory
Gingrich, Oliver ORCID: 0000-0002-1656-0032 , Watkins, Julie ORCID: 0000-0001-8872-7041 , Flynn, Ryan, Lum, Thomas, Papp, Sara and Saxena, Dev (2024) Shape theory in animation pedagogy and practice. In: Proceedings of EVA London 2024. BCS London, 8th – 12th July 2024. Electronic Workshops in Computing (eWiC) . BCS Learning and Development Ltd. - Chartered Institute of IT, Swindon, UK, pp. 268-273. ISBN 978-1780176925 ISSN 1477-9358 (Online) (doi:https://doi.org/10.14236/ewic/EVA2024.0)
social work
Flynn, Ryan, MacKinnon, Lachlan, Bacon, Elizabeth and Webb, Janet (2011) Maritime city: using games technology to train social workers - some initial results. In: Entertainment Computing - ICEC 2011: 10th International Conference, ICEC 2011, Vancouver, BC, Canada, October 5-8, 2011, Proceedings. Lecture Notes in Computer Science, 6972 . Springer Berlin, Berlin, Germany, pp. 415-418. ISBN 9783642244995 ISSN 0302-9743 (Print), 1611-3349 (Online) (doi:https://doi.org/10.1007/978-3-642-24500-8_55)
students
Flynn, Ryan and Dastbaz, Mohammad (2006) Podcasting - delivering learning to the iTunes generation. In: Proceedings of World Conference on Educational Multimedia, Hypermedia & Telecommunications. ED-MEDIA 2006 - World Conference on Educational Multimedia, Hypermedia & Telecommunications, 2006 (1). Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 2530-2532. ISBN 9781880094600
teaching
Flynn, Ryan and Newbutt, Nigel (2006) Innovations in learning and teaching approaches using game technologies - can "The Movies" teach how to make a movie? ITALICS: Innovation in Teaching and Learning in Information and Computer Sciences, 5 (3). ISSN 1473-7507 (doi:https://doi.org/10.11120/ital.2006.05030002)
technology enhanced learning
Cemal Nat, Muesser, Walker, Simon, Bacon, Liz, Dastbaz, Mohammad and Flynn, Ryan (2011) Impact of metacognitive awareness on learning in technology enhanced learning environments. In: eTeaching and Learning Workshop, 1 June 2011, The University of Greenwich, London, UK. (Unpublished)
vidcasting
Newbutt, Nigel, Flynn, Ryan and Penwill, Guy (2008) Creating a suitable and successful solution for the integration of podcasting and vidcasting in a higher education e-learning environment. E-Learn 2008 Proceedings: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008. Ed/ITLib Digital Library, Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 3028-3033.
Video games
Davies, Rosamund ORCID: 0000-0001-8645-8271 and Flynn, Ryan (2015) Explicit and implicit narratives in the co-design of videogames. In: Full Papers/Proceedings of the Digital Research in the Humanities and Arts Conference, DRHA2014, London. University of Greenwich, London, UK, pp. 73-80. ISBN 9781326388584
video materials
Newbutt, Nigel, Flynn, Ryan and Kinchington, Francia (2009) Can the use of supplementary video and audio materials support student understanding of 3D animation? Some results, analysis and conclusions. In: Uhomoibhi, James, Ross, Margaret and Staples, Geoff, (eds.) Fourteenth International Conference on Software Process Improvement Research, Education and Training: INSPIRE 2009. The British Computer Society, Swindon, UK, pp. 21-32. ISBN 978-1-906124-22-9