Items where Author is "Angelides, Marios C."
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Agius, Harry, Angelides, Marios C. and Daylamani Zad, Damon (2012) Experimenting with tagging and context for collaborative MPEG-7 metadata. Multimedia Tools and Applications, 62 (1). pp. 143-177. ISSN 1380-7501 (Print), 1573-7721 (Online) (doi:https://doi.org/10.1007/s11042-011-0984-x)
chain game
Daylamani Zad, Damon, Angelides, Marios C. and Agius, Harry (2014) Collaboration through gaming. In: Angelides, Marios C. and Agius, Harry, (eds.) Handbook of Digital Games. John Wiley & Sons, Inc., Hoboken, NJ, USA, pp. 235-273. ISBN 9781118328033 (doi:https://doi.org/10.1002/9781118796443.ch9)
collaboration
Agius, Harry, Angelides, Marios C. and Daylamani Zad, Damon (2013) MC2: A framework and service for MPEG-7 content-modelling communities. The Computer Journal, 56 (5). pp. 593-616. ISSN 0010-4620 (Print), 1460-2067 (Online) (doi:https://doi.org/10.1093/comjnl/bxs101)
Collaborative
Daylamani-Zad, Damon, Angelides, Marios C. and Agius, Harry (2016) Lu-Lu: A framework for collaborative decision making games. Decision Support Systems, 85. pp. 49-61. ISSN 0167-9236 (doi:https://doi.org/10.1016/j.dss.2016.02.011)
Collaborative games
Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)
Daylamani Zad, Damon, Angelides, Marios C. and Agius, Harry (2014) Collaboration through gaming. In: Angelides, Marios C. and Agius, Harry, (eds.) Handbook of Digital Games. John Wiley & Sons, Inc., Hoboken, NJ, USA, pp. 235-273. ISBN 9781118328033 (doi:https://doi.org/10.1002/9781118796443.ch9)
collaborative systems
Agius, Harry, Angelides, Marios C. and Daylamani Zad, Damon (2012) Experimenting with tagging and context for collaborative MPEG-7 metadata. Multimedia Tools and Applications, 62 (1). pp. 143-177. ISSN 1380-7501 (Print), 1573-7721 (Online) (doi:https://doi.org/10.1007/s11042-011-0984-x)
communities
Agius, Harry, Angelides, Marios C. and Daylamani Zad, Damon (2013) MC2: A framework and service for MPEG-7 content-modelling communities. The Computer Journal, 56 (5). pp. 593-616. ISSN 0010-4620 (Print), 1460-2067 (Online) (doi:https://doi.org/10.1093/comjnl/bxs101)
content modelling
Agius, Harry, Angelides, Marios C. and Daylamani Zad, Damon (2013) MC2: A framework and service for MPEG-7 content-modelling communities. The Computer Journal, 56 (5). pp. 593-616. ISSN 0010-4620 (Print), 1460-2067 (Online) (doi:https://doi.org/10.1093/comjnl/bxs101)
Decision making
Daylamani-Zad, Damon, Angelides, Marios C. and Agius, Harry (2016) Lu-Lu: A framework for collaborative decision making games. Decision Support Systems, 85. pp. 49-61. ISSN 0167-9236 (doi:https://doi.org/10.1016/j.dss.2016.02.011)
Decision-making games
Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)
Daylamani Zad, Damon, Angelides, Marios C. and Agius, Harry (2014) Collaboration through gaming. In: Angelides, Marios C. and Agius, Harry, (eds.) Handbook of Digital Games. John Wiley & Sons, Inc., Hoboken, NJ, USA, pp. 235-273. ISBN 9781118328033 (doi:https://doi.org/10.1002/9781118796443.ch9)
experiment
Agius, Harry, Angelides, Marios C. and Daylamani Zad, Damon (2012) Experimenting with tagging and context for collaborative MPEG-7 metadata. Multimedia Tools and Applications, 62 (1). pp. 143-177. ISSN 1380-7501 (Print), 1573-7721 (Online) (doi:https://doi.org/10.1007/s11042-011-0984-x)
folksonomy
Agius, Harry, Angelides, Marios C. and Daylamani Zad, Damon (2012) Experimenting with tagging and context for collaborative MPEG-7 metadata. Multimedia Tools and Applications, 62 (1). pp. 143-177. ISSN 1380-7501 (Print), 1573-7721 (Online) (doi:https://doi.org/10.1007/s11042-011-0984-x)
Game
Daylamani-Zad, Damon, Angelides, Marios C. and Agius, Harry (2016) Lu-Lu: A framework for collaborative decision making games. Decision Support Systems, 85. pp. 49-61. ISSN 0167-9236 (doi:https://doi.org/10.1016/j.dss.2016.02.011)
genetic algorithms
Daylamani Zad, Damon, Angelides, Marios C. and Agius, Harry (2011) Personalise your massively multiplayer online game (MMOG) with Artemis. Multimedia Systems, 18 (1). pp. 69-94. ISSN 0942-4962 (Print), 1432-1882 (Online) (doi:https://doi.org/10.1007/s00530-011-0237-x)
ludic dimension
Daylamani Zad, Damon, Angelides, Marios C. and Agius, Harry (2014) Collaboration through gaming. In: Angelides, Marios C. and Agius, Harry, (eds.) Handbook of Digital Games. John Wiley & Sons, Inc., Hoboken, NJ, USA, pp. 235-273. ISBN 9781118328033 (doi:https://doi.org/10.1002/9781118796443.ch9)
lusory dimension
Daylamani Zad, Damon, Angelides, Marios C. and Agius, Harry (2014) Collaboration through gaming. In: Angelides, Marios C. and Agius, Harry, (eds.) Handbook of Digital Games. John Wiley & Sons, Inc., Hoboken, NJ, USA, pp. 235-273. ISBN 9781118328033 (doi:https://doi.org/10.1002/9781118796443.ch9)
massively multiplayer online games (MMOGs)
Daylamani Zad, Damon, Angelides, Marios C. and Agius, Harry (2011) Personalise your massively multiplayer online game (MMOG) with Artemis. Multimedia Systems, 18 (1). pp. 69-94. ISSN 0942-4962 (Print), 1432-1882 (Online) (doi:https://doi.org/10.1007/s00530-011-0237-x)
metadata
Agius, Harry, Angelides, Marios C. and Daylamani Zad, Damon (2012) Experimenting with tagging and context for collaborative MPEG-7 metadata. Multimedia Tools and Applications, 62 (1). pp. 143-177. ISSN 1380-7501 (Print), 1573-7721 (Online) (doi:https://doi.org/10.1007/s11042-011-0984-x)
Daylamani Zad, Damon, Angelides, Marios C. and Agius, Harry (2011) Personalise your massively multiplayer online game (MMOG) with Artemis. Multimedia Systems, 18 (1). pp. 69-94. ISSN 0942-4962 (Print), 1432-1882 (Online) (doi:https://doi.org/10.1007/s00530-011-0237-x)
metadata standards
Agius, Harry, Angelides, Marios C. and Daylamani Zad, Damon (2013) MC2: A framework and service for MPEG-7 content-modelling communities. The Computer Journal, 56 (5). pp. 593-616. ISSN 0010-4620 (Print), 1460-2067 (Online) (doi:https://doi.org/10.1093/comjnl/bxs101)
MPEG-7
Daylamani-Zad, Damon, Angelides, Marios C. and Agius, Harry (2016) Lu-Lu: A framework for collaborative decision making games. Decision Support Systems, 85. pp. 49-61. ISSN 0167-9236 (doi:https://doi.org/10.1016/j.dss.2016.02.011)
Agius, Harry, Angelides, Marios C. and Daylamani Zad, Damon (2013) MC2: A framework and service for MPEG-7 content-modelling communities. The Computer Journal, 56 (5). pp. 593-616. ISSN 0010-4620 (Print), 1460-2067 (Online) (doi:https://doi.org/10.1093/comjnl/bxs101)
Agius, Harry, Angelides, Marios C. and Daylamani Zad, Damon (2012) Experimenting with tagging and context for collaborative MPEG-7 metadata. Multimedia Tools and Applications, 62 (1). pp. 143-177. ISSN 1380-7501 (Print), 1573-7721 (Online) (doi:https://doi.org/10.1007/s11042-011-0984-x)
multimedia
Agius, Harry, Angelides, Marios C. and Daylamani Zad, Damon (2012) Experimenting with tagging and context for collaborative MPEG-7 metadata. Multimedia Tools and Applications, 62 (1). pp. 143-177. ISSN 1380-7501 (Print), 1573-7721 (Online) (doi:https://doi.org/10.1007/s11042-011-0984-x)
Personalisation
Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)
Daylamani-Zad, Damon, Angelides, Marios C. and Agius, Harry (2016) Lu-Lu: A framework for collaborative decision making games. Decision Support Systems, 85. pp. 49-61. ISSN 0167-9236 (doi:https://doi.org/10.1016/j.dss.2016.02.011)
Daylamani Zad, Damon, Angelides, Marios C. and Agius, Harry (2011) Personalise your massively multiplayer online game (MMOG) with Artemis. Multimedia Systems, 18 (1). pp. 69-94. ISSN 0942-4962 (Print), 1432-1882 (Online) (doi:https://doi.org/10.1007/s00530-011-0237-x)
Player engagement
Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)
Player performance
Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)
Profiling
Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)
Daylamani-Zad, Damon, Angelides, Marios C. and Agius, Harry (2016) Lu-Lu: A framework for collaborative decision making games. Decision Support Systems, 85. pp. 49-61. ISSN 0167-9236 (doi:https://doi.org/10.1016/j.dss.2016.02.011)
Reflective agents
Daylamani-Zad, Damon, Agius, Harry and Angelides, Marios C. (2018) Reflective agents for personalisation in collaborative games. Artificial Intelligence Review, 53 (1). pp. 429-474. ISSN 0269-2821 (Print), 1573-7462 (Online) (doi:https://doi.org/10.1007/s10462-018-9665-8)
tagging
Agius, Harry, Angelides, Marios C. and Daylamani Zad, Damon (2012) Experimenting with tagging and context for collaborative MPEG-7 metadata. Multimedia Tools and Applications, 62 (1). pp. 143-177. ISSN 1380-7501 (Print), 1573-7721 (Online) (doi:https://doi.org/10.1007/s11042-011-0984-x)
� MPEG-7
Daylamani Zad, Damon, Angelides, Marios C. and Agius, Harry (2011) Personalise your massively multiplayer online game (MMOG) with Artemis. Multimedia Systems, 18 (1). pp. 69-94. ISSN 0942-4962 (Print), 1432-1882 (Online) (doi:https://doi.org/10.1007/s00530-011-0237-x)