Maritime city: using games technology to train social workers - some initial results
Flynn, Ryan, Mckinnon, Lachlan, Bacon, Elizabeth and Webb, Janet (2011) Maritime city: using games technology to train social workers - some initial results. In: Entertainment Computing - ICEC 2011: 10th International Conference, ICEC 2011, Vancouver, BC, Canada, October 5-8, 2011, Proceedings. Lecture Notes in Computer Science, 6972 . Springer Berlin, Berlin, Germany, pp. 415-418. ISBN 9783642244995 ISSN 0302-9743 (Print) 1611-3349 (Online)Full text not available from this repository.
Maritime City is an educational tool for training Healthcare professionals, currently targeted towards Social Workers. It has its roots in the serious games area and is developed in a commercial game engine. This paper presents some initial results from testing the game with in-practice Social Workers in the context of child protection, with the aim to show equivalence between this approach and more traditional methods. The testing found that the game was realistic (apart from in some areas, which has provided new directions for the research) and also showed that there are many areas of the game experience that impact on the learning in ways similar to that of traditional role-play.
|Item Type:||Conference Proceedings|
|Title of Proceedings:||Entertainment Computing - ICEC 2011: 10th International Conference, ICEC 2011, Vancouver, BC, Canada, October 5-8, 2011, Proceedings|
|Uncontrolled Keywords:||games technology, health, social work, serious game|
|Subjects:||G Geography. Anthropology. Recreation > GV Recreation Leisure|
Q Science > QA Mathematics > QA75 Electronic computers. Computer science
|School / Department / Research Groups:||School of Computing & Mathematical Sciences|
School of Computing & Mathematical Sciences > Department of Computing and Information Systems
School of Computing & Mathematical Sciences > Department of Creative Digital Technologies
|Last Modified:||09 Feb 2012 16:07|
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