Items where Author is "Zhang, Ke"
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designing metadata
Peter, Sophie, Bacon, Elizabeth and Dastbaz, Mohammad (2010) Designing metadata for learning and assessment objects. In: E-Learn 2010: Proceedings of the World Conference on E-learning in Corporate, Government, Healthcare, and Higher Education. Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 2083-2090. ISBN 978-1-880094-83-9
development of the SCORM model
Peter, Sophie, Bacon, Elizabeth and Dastbaz, Mohammad (2010) Designing metadata for learning and assessment objects. In: E-Learn 2010: Proceedings of the World Conference on E-learning in Corporate, Government, Healthcare, and Higher Education. Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 2083-2090. ISBN 978-1-880094-83-9
game-play
Kazimoglu, Cagin, Kiernan, Mary, Bacon, Liz and MacKinnon, Lachlan (2010) Developing a game model for computational thinking and learning traditional programming through game-play. In: Proceedings of the World Conference on E-learning in Corporate, Government, Healthcare and Higher Education 2010. AACE, Chesapeake, USA, pp. 1378-1386. ISBN 1-880094-83-5
intelligent tagging
Peter, Sophie, Bacon, Elizabeth and Dastbaz, Mohammad (2010) Designing metadata for learning and assessment objects. In: E-Learn 2010: Proceedings of the World Conference on E-learning in Corporate, Government, Healthcare, and Higher Education. Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 2083-2090. ISBN 978-1-880094-83-9
learn
Kazimoglu, Cagin, Kiernan, Mary, Bacon, Liz and MacKinnon, Lachlan (2010) Developing a game model for computational thinking and learning traditional programming through game-play. In: Proceedings of the World Conference on E-learning in Corporate, Government, Healthcare and Higher Education 2010. AACE, Chesapeake, USA, pp. 1378-1386. ISBN 1-880094-83-5
personalised e-learning platforms
Peter, Sophie, Bacon, Elizabeth and Dastbaz, Mohammad (2010) Designing metadata for learning and assessment objects. In: E-Learn 2010: Proceedings of the World Conference on E-learning in Corporate, Government, Healthcare, and Higher Education. Association for the Advancement of Computing in Education (AACE), Chesapeake, VA, USA, pp. 2083-2090. ISBN 978-1-880094-83-9
programming
Kazimoglu, Cagin, Kiernan, Mary, Bacon, Liz and MacKinnon, Lachlan (2010) Developing a game model for computational thinking and learning traditional programming through game-play. In: Proceedings of the World Conference on E-learning in Corporate, Government, Healthcare and Higher Education 2010. AACE, Chesapeake, USA, pp. 1378-1386. ISBN 1-880094-83-5
puzzle solving
Kazimoglu, Cagin, Kiernan, Mary, Bacon, Liz and MacKinnon, Lachlan (2010) Developing a game model for computational thinking and learning traditional programming through game-play. In: Proceedings of the World Conference on E-learning in Corporate, Government, Healthcare and Higher Education 2010. AACE, Chesapeake, USA, pp. 1378-1386. ISBN 1-880094-83-5