Items where Author is "Nacke, Lennart"
ambiguity
Cole, Thomas ORCID: https://orcid.org/0000-0001-6031-8377, Cairns, Paul and Gillies, Marco
(2015)
Emotional and functional challenge in core and avant-garde games.
In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015.
ACM Conference on Human Factors in Computing Systems (CHI) series
.
Association of Computing Machinery (ACM), New York, pp. 121-126.
ISBN 978-1450334662
(doi:10.1145/2793107.2793147)
art
Cole, Thomas ORCID: https://orcid.org/0000-0001-6031-8377, Cairns, Paul and Gillies, Marco
(2015)
Emotional and functional challenge in core and avant-garde games.
In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015.
ACM Conference on Human Factors in Computing Systems (CHI) series
.
Association of Computing Machinery (ACM), New York, pp. 121-126.
ISBN 978-1450334662
(doi:10.1145/2793107.2793147)
avant-garde
Cole, Thomas ORCID: https://orcid.org/0000-0001-6031-8377, Cairns, Paul and Gillies, Marco
(2015)
Emotional and functional challenge in core and avant-garde games.
In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015.
ACM Conference on Human Factors in Computing Systems (CHI) series
.
Association of Computing Machinery (ACM), New York, pp. 121-126.
ISBN 978-1450334662
(doi:10.1145/2793107.2793147)
challenge
Cole, Thomas ORCID: https://orcid.org/0000-0001-6031-8377, Cairns, Paul and Gillies, Marco
(2015)
Emotional and functional challenge in core and avant-garde games.
In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015.
ACM Conference on Human Factors in Computing Systems (CHI) series
.
Association of Computing Machinery (ACM), New York, pp. 121-126.
ISBN 978-1450334662
(doi:10.1145/2793107.2793147)
digital games
Cole, Thomas ORCID: https://orcid.org/0000-0001-6031-8377, Cairns, Paul and Gillies, Marco
(2015)
Emotional and functional challenge in core and avant-garde games.
In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015.
ACM Conference on Human Factors in Computing Systems (CHI) series
.
Association of Computing Machinery (ACM), New York, pp. 121-126.
ISBN 978-1450334662
(doi:10.1145/2793107.2793147)
emotional
Cole, Thomas ORCID: https://orcid.org/0000-0001-6031-8377, Cairns, Paul and Gillies, Marco
(2015)
Emotional and functional challenge in core and avant-garde games.
In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015.
ACM Conference on Human Factors in Computing Systems (CHI) series
.
Association of Computing Machinery (ACM), New York, pp. 121-126.
ISBN 978-1450334662
(doi:10.1145/2793107.2793147)
functional
Cole, Thomas ORCID: https://orcid.org/0000-0001-6031-8377, Cairns, Paul and Gillies, Marco
(2015)
Emotional and functional challenge in core and avant-garde games.
In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015.
ACM Conference on Human Factors in Computing Systems (CHI) series
.
Association of Computing Machinery (ACM), New York, pp. 121-126.
ISBN 978-1450334662
(doi:10.1145/2793107.2793147)
grounded theory
Cole, Thomas ORCID: https://orcid.org/0000-0001-6031-8377, Cairns, Paul and Gillies, Marco
(2015)
Emotional and functional challenge in core and avant-garde games.
In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015.
ACM Conference on Human Factors in Computing Systems (CHI) series
.
Association of Computing Machinery (ACM), New York, pp. 121-126.
ISBN 978-1450334662
(doi:10.1145/2793107.2793147)
solitude
Cole, Thomas ORCID: https://orcid.org/0000-0001-6031-8377, Cairns, Paul and Gillies, Marco
(2015)
Emotional and functional challenge in core and avant-garde games.
In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015.
ACM Conference on Human Factors in Computing Systems (CHI) series
.
Association of Computing Machinery (ACM), New York, pp. 121-126.
ISBN 978-1450334662
(doi:10.1145/2793107.2793147)