Items where Author is "Cairns, Paul"
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ambiguity
Cole, Thomas ORCID: 0000-0001-6031-8377 , Cairns, Paul and Gillies, Marco (2015) Emotional and functional challenge in core and avant-garde games. In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015. ACM Conference on Human Factors in Computing Systems (CHI) series . Association of Computing Machinery (ACM), New York, pp. 121-126. ISBN 978-1450334662 (doi:https://doi.org/10.1145/2793107.2793147)
art
Cole, Thomas ORCID: 0000-0001-6031-8377 , Cairns, Paul and Gillies, Marco (2015) Emotional and functional challenge in core and avant-garde games. In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015. ACM Conference on Human Factors in Computing Systems (CHI) series . Association of Computing Machinery (ACM), New York, pp. 121-126. ISBN 978-1450334662 (doi:https://doi.org/10.1145/2793107.2793147)
avant-garde
Cole, Thomas ORCID: 0000-0001-6031-8377 , Cairns, Paul and Gillies, Marco (2015) Emotional and functional challenge in core and avant-garde games. In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015. ACM Conference on Human Factors in Computing Systems (CHI) series . Association of Computing Machinery (ACM), New York, pp. 121-126. ISBN 978-1450334662 (doi:https://doi.org/10.1145/2793107.2793147)
challenge
Cole, Thomas ORCID: 0000-0001-6031-8377 , Cairns, Paul and Gillies, Marco (2015) Emotional and functional challenge in core and avant-garde games. In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015. ACM Conference on Human Factors in Computing Systems (CHI) series . Association of Computing Machinery (ACM), New York, pp. 121-126. ISBN 978-1450334662 (doi:https://doi.org/10.1145/2793107.2793147)
digital games
Cole, Thomas ORCID: 0000-0001-6031-8377 , Cairns, Paul and Gillies, Marco (2015) Emotional and functional challenge in core and avant-garde games. In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015. ACM Conference on Human Factors in Computing Systems (CHI) series . Association of Computing Machinery (ACM), New York, pp. 121-126. ISBN 978-1450334662 (doi:https://doi.org/10.1145/2793107.2793147)
emotional
Cole, Thomas ORCID: 0000-0001-6031-8377 , Cairns, Paul and Gillies, Marco (2015) Emotional and functional challenge in core and avant-garde games. In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015. ACM Conference on Human Factors in Computing Systems (CHI) series . Association of Computing Machinery (ACM), New York, pp. 121-126. ISBN 978-1450334662 (doi:https://doi.org/10.1145/2793107.2793147)
functional
Cole, Thomas ORCID: 0000-0001-6031-8377 , Cairns, Paul and Gillies, Marco (2015) Emotional and functional challenge in core and avant-garde games. In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015. ACM Conference on Human Factors in Computing Systems (CHI) series . Association of Computing Machinery (ACM), New York, pp. 121-126. ISBN 978-1450334662 (doi:https://doi.org/10.1145/2793107.2793147)
grounded theory
Cole, Thomas ORCID: 0000-0001-6031-8377 , Cairns, Paul and Gillies, Marco (2015) Emotional and functional challenge in core and avant-garde games. In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015. ACM Conference on Human Factors in Computing Systems (CHI) series . Association of Computing Machinery (ACM), New York, pp. 121-126. ISBN 978-1450334662 (doi:https://doi.org/10.1145/2793107.2793147)
solitude
Cole, Thomas ORCID: 0000-0001-6031-8377 , Cairns, Paul and Gillies, Marco (2015) Emotional and functional challenge in core and avant-garde games. In: CHI PLAY '15: CHI Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. London, October 5th - 7th 2015. ACM Conference on Human Factors in Computing Systems (CHI) series . Association of Computing Machinery (ACM), New York, pp. 121-126. ISBN 978-1450334662 (doi:https://doi.org/10.1145/2793107.2793147)