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Towards user QoE-centric elastic cellular networks: a game theoretic framework for optimizing throughput and energy efficiency

Towards user QoE-centric elastic cellular networks: a game theoretic framework for optimizing throughput and energy efficiency

Hashmi, Umair Sajid, Islam, Amann, Nasr, Karim M. ORCID: 0000-0002-8604-6274 and Imran, Ali (2018) Towards user QoE-centric elastic cellular networks: a game theoretic framework for optimizing throughput and energy efficiency. In: 2018 IEEE 29th Annual International Symposium on Personal, Indoor and Mobile Radio Communications (PIMRC). IEEE, pp. 1-7. ISBN 978-1538660096 ISSN 2166-9570 (Print), 2166-9589 (Online) (doi:https://doi.org/10.1109/PIMRC.2018.8580747)

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Abstract

User-centric network architectures are a key proponent to enable the uniform Quality of Experience (QoE) requirement for future dense heterogeneous network (HetNet) deployments. However, catering to spatio-temporally varying user service demands arising from the plethora of diverse mobile applications remains a challenge in such network architectures. In this paper, we propose a QoE-centric elastic framework for a dense multi-tier cellular network deployment. The framework leverages the control and data plane separation architecture (CDSA) for enabling selective data base station (DBS) activation within user equipment (UE)-centric virtual cells (also referred to as service zones). The allocation of these virtually elastic service zones around selected UEs is conducted via a central control base station (CBS) and modeled through two game techniques, namely evolutionary and auction games. Both the games are based on a utility minimization problem which is a function of weighted mean UE throughput and usage based UE service demands. To illustrate the trade-offs between the game models, network level performance is compared in terms of aggregate throughput, energy efficiency, algorithm convergence speed and mean UE scheduling probabilities.

Item Type: Conference Proceedings
Title of Proceedings: 2018 IEEE 29th Annual International Symposium on Personal, Indoor and Mobile Radio Communications (PIMRC)
Uncontrolled Keywords: user-centric architectures, control and data plane separation, evolutionary game, auction game
Subjects: T Technology > TA Engineering (General). Civil engineering (General)
Faculty / School / Research Centre / Research Group: Faculty of Engineering & Science
Faculty of Engineering & Science > School of Engineering (ENG)
Last Modified: 01 Oct 2019 12:13
URI: http://gala.gre.ac.uk/id/eprint/25310

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